Meet and Build

Tech & Production : Why use rapid prototyping for your next project

Bernard François (Belgium)

At the end of 2009, Bernard decided to combine his passion for game design and game programming by starting the first company dedicated to the development of prototypes using game technology.

PreviewLabs turns ideas into interactive prototypes, allowing its clients to evaluate concepts early on. This service enables them to explore more different concepts and ultimately helps them to be more successful developing new products.

In the first thirteen years of PreviewLabs, Bernard oversaw the development of prototypes for over 200 different concepts, for clients including Walt Disney Imagineering and Yale University, but also a large number of startups seeking to develop new products. In 2016, Bernard established PreviewLabs’ US office, which is now based in Guilford, Connecticut.

Bernard is also the chairman of FLEGA, the Flemish Games Association, as well as a proud member of XR Valley.

Prototyping is a crucial step in the development of successful game technology projects.

In this talk, we will explore the essential role of rapid prototyping in building a successful product by saving time and resources and ensuring your project meets its full potential.

Drawing on the extensive experience of PreviewLabs, a company specializing in rapid prototyping using game technology, founder Bernard will cover various types and uses of prototyping, illustrated with inspiring videos of diverse use cases.

Attendees will discover how the strategic use of prototyping can accelerate innovation, enhance project outcomes, help secure funding, and foster a more iterative and responsive development process. This talk will equip you with practical ideas to apply to your own projects.

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