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Tech & Production

Tech & Production: Breathing Life into Fantasy Creatures: The Constraints and Freedoms of Animating for Video Games

Eleonore Dambre is an animator at Larian Studios, where she started her career four years ago. She joined Larian during the production of Baldur’s Gate III. She had the opportunity to contribute to a broad range of gameplay and cinematic animations for player characters, combat, spellcasting and creatures.

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Tech & Production : Your Game Needs Audio: Now What?

Ruslana Kruchek is the co-founder, brand manager, and art director of VP Production — a Ukrainian audio agency that crafts impactful sound for games, brands, and apps.
She comes from a marketing background and switched to full-time work in the audio agency in 2019. Ruslana is responsible for VP Production’s work pipelines and unique data-driven approach to creating game audio.

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Tech & Production : Why use rapid prototyping for your next project

At the end of 2009, Bernard decided to combine his passion for game design and game programming by starting the first company dedicated to the development of prototypes using game technology.
PreviewLabs turns ideas into interactive prototypes, allowing its clients to evaluate concepts early on. This service enables them to explore more different concepts and ultimately helps them to be more successful developing new products.

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