Speakers
Ana Seidl
Senior Account Executive at Red Button
With over 12 years of experience, Ana Seidl is a digital marketing expert, specialized in the video game and Esports sectors. She focuses on helping brands to connect with their audiences through strategic advertising and influencer collaborations. Currently working at RedButton, she leads marketing efforts that drive engagement and growth for her customers.
Casandra Yamile Garcia Cadeñanes
CEO of Tachido Games
Casandra Yamile has six years of experience in various roles, ranging from production to art direction and illustration for brands and children's audiences. She graduated in animation and digital art from ITESM. Her recognition includes second place at Creativa Guadalajara and national and international awards in the creative and entrepreneurial sectors.
Bernard François
CEO of PreviewLabs
At the end of 2009, Bernard decided to combine his passion for game design and game programming by starting the first company dedicated to the development of prototypes using game technology. PreviewLabs turns ideas into interactive prototypes, allowing its clients to evaluate concepts early on. This service enables them to explore more different concepts and ultimately helps them to be more successful developing new products.
Teddy Kossoko
CEO of Gara
Born in the Central African Republic, where he lived for 18 years, Teddy Kossoko arrived in France in 2012 to pursue his studies in computer science after obtaining two French and Central African scientific baccalaureates in the same year. In 2014, alongside his studies, he decided to get into video games to promote Africa and created his first game, which was a success in 2018.
Elizabeth Andrews
Vocal Stunt Performer at The Monster factory
Elizabeth Andrews who has more than 14 years experience as a metal vocalist in extreme voice techniques both on stage and in the studio. She is also a vocalist, lyricist & frontwoman of the Swedish melodic death metal band Frantic Amber. Elizabeth is also one of vocal stunt performers at The Monster Factory, debuting with voicing Illtauga in Hellblade 2
Sébastien Croteau
CEO of The Monster Factory
Metal vocalist since 1991 (Necrotic Mutation) and throat singer (Tibetan, Mongolia and Inuit throat-singing) since 1996, Sébastien Croteau masters an impressive number of extreme vocal techniques. He began teaching metal voices and throat-singing 15 years ago. Since then, he has trained hundreds of metal vocalists and voice talents around the world and he is a renowned expert in vocal distortion, extreme sounds and creature voice design.
Molly Heady-Carroll
Creature Consultant and co-founder of Arcane Circus
Irish-born Molly Heady-Carroll is a 2D artist and animator based in the Netherlands who specializes in all things creatures. Always obsessed with studying animals (especially reptiles), she now makes up her own as a Creature Consultant in the games and animation industry. In 2014, alongside his studies, he decided to get into video games to promote Africa and created his first game, which was a success in 2018.
Jennifer Lufau
DEI & Social Media Consultant in Games, Founder of Afrogameuses
With a strong background in social media and marketing at Ubisoft, Jennifer is a communication and diversity consultant in gaming and tech. As a content creator, she shares her expertise on social media and analyzes the gaming industry, raising her voice at the RFI international radio. As a seasoned speaker and consultant, Jennifer has been working with French and international game studios to help them create better narratives and communicate their games in an inclusive way. In 2014, alongside his studies, he decided to get into video games to promote Africa and created his first game, which was a success in 2018.
Adinda van Oosten
Game journalist, teacher and coach
Adinda van Oosten combined her bachelor's degree in China Studies with a degree in Game Design and Development. Leveraging this combination she landed a full time internship as a game designer at 宇峻奧汀(Userjoy) in Taiwan and at Pillogames in the Netherlands. After joining a Game Jam in Guangzhou she came to realize that she enjoyed teaching more than making games and continued her studies with a game design and research Master in Germany. In 2014, alongside his studies, he decided to get into video games to promote Africa and created his first game, which was a success in 2018.
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