INTERNATIONAL MEETINGS
THURSDAY 24/10 From 10 am to 8 pm
International meetings with trade associations about best practices exchanges, market situation and opportunities for collaboration, studios looking for co-productions or work for hire, service providers and schools looking for internships in studios for their students.
All playable games will be available in the play zone throughout the day.
INTERNATIONAL TRADE ASSOCIATION MEETINGS
Round tables between organizations representatives from France, Japan, Spain, Germany, Switzerland, ... about best practices exchanges, market situation and opportunities for collaboration
COPRODUCTION MARKET IN COLLABORATION WITH SPIELFABRIQUE
Pitch sessions of 15 minutes from Belgian and international video game studios looking for co-productions or work for hire, followed by 1-1 meetings with a matchmaking app in the meeting area.
GAME DEV SCHOOLS INTERNSHIP PROGRAM
Students from Belgium game dev schools have up to 3 months internship to do. Matchmaking with Belgians and international studios, presentation of Belgian schools and training centers curriculum.
INDUSTRY SERVICE PROVIDERS PRESENTATIONS
Companies offering services like tech solutions, marketing agencies, data analytics… will present themselves to the audience.
PLAY TIME
Belgian and international games of the participant studios will be available in the play zone throughout the day.
NETWORKING DRINK
All participants are invited to try Belgian beers (softs also available) in the Brasserie from 7 pm.
- Room 3
10:00 - 10:20
Opening speech
10:20 - 10:40
IGDA-SIG : Incubator program
The IGDA-SIG, a global alliance comprising over 80 gaming incubators and accelerators from more than 50 countries, is set to act as a key catalyst for start-ups and entrepreneurs in the gaming industry on a global scale.
10:40 - 11:00
Brasil : market data and opportunities
Presented by : Ana Seidl, Juliana Brito, Rafael Lontra
11:00 - 11:20
Japan : events and opportunities
11:20 - 11:40
Africa : industry and market data
11:40 - 12:00
Africa : ecosystem and opportunities
More than one and a half billion inhabitants, average age under 20, a video game market to be discovered and developed
12:00 - 12:20
With a population of less than 4 million, Croatia has succeeded in developing a video game ecosystem made up of around 80 studios of varying sizes, representing almost 600 jobs.
12:20 - 12:40
Greece : ecosystem and market data
Presented by : Konstantinos Vasileiadis (Board member of GDA Greece)
12:40 - 13:00
Philippines : ecosystem and market data
13:00 - 14:20
14:40 - 15:00
Belgian School presentation : Howest
15:00 - 15:20
Belgian School presentation : HEAJ
Presented by : Christophe Laduron (Videogame Industry Master degree, Production & Project Management)
16:20 - 16:40
Technocité : CrossTechXperience
Presented by : Loïc Reboursière, Bérengère Fally
16:40 - 17:00
SpielFabrique MATCH European Coproduction program for video games
Presented by : Hugo Derivry (Project Manager)
17:00 - 17:20
From Survival to Thriving: How to future-proof your studio
Presented by : Matthes Lindner (Project Manager EVA)
17:20 - 17:40
Meet & Build and WALGA presentation to international representatives
Presented by : Jean Gréban (Coordinator)
17:40 - 18:00
GameForce presentation to international representatives
Presented by : Steven Leunens
18:00 - 19:30
Networking drink
BUSINESS MEETINGS
FRIDAY 25/10 From 9 am to 8 pm
After the success of the last edition in 2023, the Business meetings are back as part of the Meet & Build 2024.
About 20 international publishers as well as the most important Belgian public and private investment organizations are expected to attend.
All playable games will be available in the play zone throughout the day.
1. To take part in the Meet & Build 2024 Business Meetings, you must either be a video game studio member of a Belgian industry association forming Belgian Games (FLEGA, games.brussels and WALGA), or be invited by the Meet & Build organizers or one of our partners. If you're part of an international delegation or an individual taking part in the three-day program, you will receive automatically the access to the Business Meetings.
2. If you meet the conditions in point 1 and are an established studio with at least one first game released, we'll share with you the information you need to buy your ticket giving you access to the event and to the investors' meetings app.
3. If you meet the requirements of point 1 and are developing your first video game as a start-up, your application will be submitted to a selection committee.
- Room 1
9:00 - 10:00
Introduction and reverse pitch of investors & publishers
More details coming soon
10:00 - 11:00
Pitchs Session
Presented by : Masahiko Murakami (Bitsummit organisator)
11:30 - 12:00
Presented by : Dylan Klass
13:00 - 14:00
14:00 - 14:30
Presented by : Gregory Queste
14:30 - 15:00
Presented by : Juliana Brito
15:00 - 15:30
Presented by : Patrick Lefebvre
15:30 - 16:00
Presented by : Stéphanie Leempoel
16:00 - 16:30
Presented by : Anja Berlanger
16:30 - 17:00
Presented by : Ana Seidl
17:00 - 17:30
Presented by : Hugo Derivery
17:30 - 18:00
Presented by : Huei Chan
CONFERENCES
SATURDAY 26/10 From 10 am to 8 pm
+ 20 conferences and round-table discussions with International and Belgian speakers in 4 thematic rooms : Art & Creativity, Tech & Production, Business & Marketing, Culture & Society.
The main objective is to share the experiences and knowledge of the different professionals invited as speakers.
2023 SPECIAL GUEST : FRANCE
Speakers from French studios, schools and associations will share their expertise on different topics.
A selection of playable games from France will be available in the play zone throughout the day.
NEW ! LIVE STREAMING SESSION
A 4-hour live streaming session featuring renowned Belgian and French streamers - on stage and on Twitch - will present a selection of the games participating in the three days of Meet & Build 2023.
NETWORKING DRINK
All participants are invited to try Belgian beers (softs also available) in the Brasserie from 6 pm.
- Art & Creativity
- Tech & Production
- Business & Marketing
- Culture & Society